SIO2 V2.0 Mobile Pursuit Engine Released

SIO Interactive has released a newer version (2.0) of their pre-developed SIO2 mobile game engine. This will allow more of the independent and small game developer teams to begin work with an advanced mobile development platform. The SIO2 engine drops iPhone software development directly into small developer and home consumer laps.

The SIO2 mobile game engine is a universal OpenGL ES 1.X/2.X mobile game development platform designed for light commercial and small consumer use. It is more specifically designed to compliment single, or small teams of, developers who wish to create and sell mobile applications.

The SIO2 game engine supports universal iOS and iPhone development (Windows, Mac, Linux) as well as Android, webOS, and bada. The official site even claims to allow full development on a WIN32 platform.

SIO2 is coded in C and C++ which allows complete manipulation and scripting options for advanced game developers. It also offers full platform support for graphics, scene management, scripting, animation, physics, audio and video, lighting and shadow and of course various platform languages.

The latest version or upgrade adds advanced support for collision detection, skeleton animation, soft body physics, material/texture and lighting features, a unique bullet physics engine, integrated AI path-finding, full networking support, and OpenAL audio. All of which would obviously require individual coding when designing a mobile game engine from scratch. The inclusion of these features will allow more independent developers to jump right into what matters most: creating games.

The official SIO2 software API has also been significantly improved as SIO Interactive is boasting a much more responsive, and faster overall development experience. The original SIO2 engine reaped benefit

SIO2 V2.0 Mobile Pursuit Engine Released

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